Tuesday, April 26, 2011

It's all aout the WHOLE package! This proves my point

WARNING: The following may be hilariously silly or annoyingly serious, or somewhere in between, changing tone without warning. Reader's discretion is advised. Do not drink, eat or operate heavy machinery while reading the following


It's all aout the WHOLE package! These games prove my point
 
I don't play Resident Evil games for two reasons, the game type and the control method (I just cannot move around as I want as I do with the usual mode) and if a game has that control scheme I just stop playing right away. I don't play driving games for the same reason (except Speed Racer since I somehow managed to handle it and Mario Kart for obvious reasons... right, DK?) because not being able to control myself (sounds weird, huh?) is NOT a fun thing for me...

Well, I just found this game

http://kotaku.com/#!5107096/like-mi.....n-a-china-shop

http://kotaku.com/#!5109356/minotau.....ina-shop-diary

Reading up the game sounded just too much to pass. BUT when I tried to WALK to the right... I'm turning in place...


OH NO...

Then I see my first customer is a PEGASUS?

OK... You want a plate? Must be in that green-glowing table... uh,oh! Ah, its just a plant pot... Ok, here's the plat...

CRASH!

... Never mind... Here's your plate. Do come again! :D (Bull smile)

I never thought I would actually have fun stumbling through a store... which actually happens to me IN REAL LIFE (I AM pretty big, you see?) But I still want to try and LEARN to make a clean playthrough... though it seems to be NAUGHTY fun to have a DEMOLITION RAVE


http://vimeo.com/11878443

Well, my point is that while some people get hooked by graphics or sound, and others go for genres or franchises, sometimes yo need to check the whole deal. That's part of why some of my friends (ONE specifically) thing I will play ANYTHING (he said LEGO star Wars...one of the LEGO games, which I DO NOT PLAY) while I simply am open-minded enough to try and discover some games that are fun despite being cheap or pretty much unknown.

Hopefully more demos will come out and people will AT LEAST get the chance to see how good games really are beyond first glance and advertising hype.


... and this was meant to be a serious post with a serious message...



What do you know.? I found one that actually makes my point MUCH clearer!


http://www.youtube.com/watch?v=xQOqXD8BtHo


http://db.tigsource.com/games/toribash


Get the game at the second link after reading some comments, hopefully.

A more polished (and REASONABLY restricted) form of this would be REALLY nice

Let me try to explain what I mean in a CCG example. For even MORE insanity, both opponents start WITH THEIR BACK TURNED

Psycho Seme decides he wants to go Mortal Kombat style and sent some body parts (and BLOOD) flying, so he plays face-down:

Jump
Power
Spin
Breaker
Kick


After both fighters set down their move, the actual attacks are resolved, who now he sees Uke Troll actually played:

Duck
Delayed Power (loses priority/goes 2nd)
Thrust
Pierce
Kick

Basically, what this should represent is that:

Psycho Uke turns around with a Spinzaku-like Killer Spin Kick, Uke Troll (of the hated kind, not the fantasy one) simply ducks, waits, and then pulls out a Senkyutai rising kick that might leave Psycho Uke either an invalid or a FEMALE...

Better just watch the Toribash vids... though there might be more creepy/ gut-wrenching stuff than what I somehow just wrote...

Wednesday, April 20, 2011

I demand equality!

This summary is not available. Please click here to view the post.

Expanding the shop!

WARNING: The following may be hilariously silly or annoyingly serious, or somewhere in between, changing tone without warning. Reader's discretion is advised. Do not drink, eat or operate heavy machinery while reading the following



Back online, back in business! XD

I already draw and write, and can make animated GIFs (all of which can get better) and now I got an old Macromedia Flash and Photoshop so I think I can expand my product line! ... as long as I can learn how to use them.

As a bit of a training session, I got back to Bakuretu Block. Ochea again, for those new to it (as few as that may be, since I'm not a FA Idol! X-D) here's a CoPaste from the FAQ I wrote for it:

It's a Java game just like Break Em All, Breakout or Arkanoid. You control a pad you use to shoot and bounce a ball that will clear blocks to reveal what's underneath. Here's the site for the version I have:

http://www.vector.co.jp/authors/VA006860/

And here's a link to my favorite:

http://members.jcom.home.ne.jp/tets.....ame/index.html

WARNING! This one is a Stripball game with "Happy Ending" for adults only!


I got a pack made by an English-speaking fellow, and I realized a bit of code he missed/forgot, so if you wanna try, and I hope you do, let me know! I spent a lot of time figuring out how to make the GIFs for the top layers of the games with Photoshop (since the image editor I use happens not to make GIFs... though it CAN make Photoshop image files... HAH) so I went through a lot of work and I still can't get them done right, and while I got them working right for the game, I keep getting this 'halo effect' that makes the borders stand out, and IT LOOKS HORRIBLE, not to mention that it totally ruins the surprise factor (trying to guess what goes away first) in the 2-stage games. Sometimes it doesn't happen, but no matter what order I format the pics to make the layers, it doesn't seem to make a difference, and that's annoying! Anyway, I know enough about Photshop to do almost everything I did with my old image editor (except a few things I have NO IDEA where they are in Photoshop!) so hopefully I will do better with my art from now on... as soon as I learn shading and coloring, of course!

Back to BakuBlock, I made over TWO DOZEN games in a week, about a dozen a day, and I'm confident enough to add them to my products list. I'm not sure if it's OK to use the Baku Block pack like this, but if it is, I think I'll make BakuBlock games for $8, since it's one pic with up to 2 layers, or 12 if it is the 2-stage Mix I figured out later on (actually, the one in the link above is like that, too) so that's two pics to do besides the layers and formatting. I'll also include how to make your own to enjoy at home! ;D

About those two dozen games... most I made from pics from Pixiv and FA, so OBVIOUSLY I'm not selling those, but If you like I can get you CD of my 6 (so far) own original ones, and more or less successful Baku Blocks with the Japanese and English packs (each with their own game) and the FAQ I wrote for $9 (I'm running out of CDs, so first buyer helps me AND the rest of the customers! X-D) while the one made by inspiring (and easy to format >:D) art from FA will have it e-mailed to them pretty soon. I hope they enjoy it as much as I do. Making them isn't that bad now, either... XP

BTW, lately I've been writing 'game journals' and I did a creation journal for these BakuBlocks, at least up to the tenth entry. I did a few more after that, but otherwise I would never finish writing it! It's just some ideas and a bit of my thoughts and happenings while I was doing this


Somehow, after I installed Flash 8, I forgot that most expensive programs have a Help section tht's about as big as the manual, so while I was depressed over being offline, I figured I had no way of learning how to use it. Well, a random click got me opening Flash, and I clicked Help just to check, and sure enough, I just need a few hours to learn how to use it, and then maybe I need some extra lessons to get a game or two going! For now I'll stick to traditional animation and other game-making apps, but I really want to take the next step, so who knows when I'll manage...


There is also this game in the Internet. These are for adults, but they are more complex and interesting than Bakuretu Block. They got powerups and even a hi-score ranking!

http://montatata.x.fc2.com/block/sample.html

http://onikabe.x.fc2.com/

http://www.isotonix.jp/

I got the editor from there, but apparently it is to put in their site or I have to do something else. Anyone that knows enough Japanese to learn me decipher this will have me being VERY grateful to them! And making more games, of course.


BTW, I found this site in Ron-9's works...

http://mygamestudio.x.fc2.com/

Know that there alternative "games" that may not be liked by all viewers (I'd tell you which, but I am walking in the dark myself...O_o)